← Dungeons & Dragons - 5th Edition
Resting
Resting
Short Rests
- At least 1 hour
- Spend hit dice to regain health
- Decision to spend more can be made after rolling others
- Some class features refresh
Long Rests
- At least 8 hours
- Sleep at least 6, no heavy activity
- If interrupted, start again
- Full heal
- Regain half total hit dice
- Most class features refresh
- Lose temporary hp
Player's Handbook, page 186